BrandubhPage Class |
Namespace: VikingChess
public sealed class BrandubhPage : Page, IComponentConnector, IComponentConnector2
The BrandubhPage type exposes the following members.
Name | Description | |
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BrandubhPage | Initializes a new instance of the BrandubhPage class |
Name | Description | |
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ActualHeight | Gets the rendered height of a FrameworkElement. (Inherited from FrameworkElement.) | |
ActualWidth | Gets the rendered width of a FrameworkElement. (Inherited from FrameworkElement.) | |
AllowDrop | Gets or sets a value that determines whether this UIElement can be a drop target for purposes of drag-and-drop operations. (Inherited from UIElement.) | |
Background | Gets or sets a brush that provides the background of the control. (Inherited from Control.) | |
BaseUri | Gets a Uniform Resource Identifier (URI) that represents the base Uniform Resource Identifier (URI) for an XAML-constructed object at XAML load time. This property is useful for Uniform Resource Identifier (URI) resolution at run time. (Inherited from FrameworkElement.) | |
BorderBrush | Gets or sets a brush that describes the border background of a control. (Inherited from Control.) | |
BorderThickness | Gets or sets the border thickness of a control. (Inherited from Control.) | |
BottomAppBar | Gets a reference to an AppBar displayed at the bottom of the page, if any. (Inherited from Page.) | |
CacheMode | Gets or sets a value that indicates that rendered content should be cached as a composited bitmap when possible. (Inherited from UIElement.) | |
CanDrag | (Inherited from UIElement.) | |
CharacterSpacing | Gets or sets the uniform spacing between characters, in units of 1/1000 of an em. (Inherited from Control.) | |
Clip | Gets or sets the RectangleGeometry used to define the outline of the contents of a UIElement. (Inherited from UIElement.) | |
CompositeMode | Gets or sets a property that declares alternate composition and blending modes for the element in its parent layout and window. This is relevant for elements that are involved in a mixed XAML / Microsoft DirectX UI. (Inherited from UIElement.) | |
Content | Gets or sets the content that is contained within a user control. (Inherited from UserControl.) | |
DataContext | Gets or sets the data context for a FrameworkElement when it participates in data binding. (Inherited from FrameworkElement.) | |
DefaultStyleKey | Gets or sets the key that references the default style for the control. (Inherited from Control.) | |
DesiredSize | Gets the size that this UIElement computed during the measure pass of the layout process. (Inherited from UIElement.) | |
Dispatcher | Gets the CoreDispatcher that this object is associated with. (Inherited from DependencyObject.) | |
FlowDirection | Gets or sets the direction in which text and other UI elements flow within any parent element that controls their layout. This property can be set to either LeftToRight or RightToLeft. Setting FlowDirection to RightToLeft on any element sets the alignment to the right, the reading order to right-to-left and the layout of the control to flow from right to left. (Inherited from FrameworkElement.) | |
FocusState | Gets a value that specifies whether this control has focus, and the mode by which focus was obtained. (Inherited from Control.) | |
FontFamily | Gets or sets the font used to display text in the control. (Inherited from Control.) | |
FontSize | Gets or sets the size of the text in this control. (Inherited from Control.) | |
FontStretch | Gets or sets the degree to which a font is condensed or expanded on the screen. (Inherited from Control.) | |
FontStyle | Gets or sets the style in which the text is rendered. (Inherited from Control.) | |
FontWeight | Gets or sets the thickness of the specified font. (Inherited from Control.) | |
Foreground | Gets or sets a brush that describes the foreground color. (Inherited from Control.) | |
Frame | Gets the controlling Frame for the Page content. (Inherited from Page.) | |
Height | Gets or sets the suggested height of a FrameworkElement. (Inherited from FrameworkElement.) | |
HorizontalAlignment | Gets or sets the horizontal alignment characteristics that are applied to a FrameworkElement when it is composed in a layout parent, such as a panel or items control. (Inherited from FrameworkElement.) | |
HorizontalContentAlignment | Gets or sets the horizontal alignment of the control's content. (Inherited from Control.) | |
IsDoubleTapEnabled | Gets or sets a value that determines whether the DoubleTapped event can originate from that element. (Inherited from UIElement.) | |
IsEnabled | Gets or sets a value indicating whether the user can interact with the control. (Inherited from Control.) | |
IsHitTestVisible | Gets or sets whether the contained area of this UIElement can return true values for hit testing. (Inherited from UIElement.) | |
IsHoldingEnabled | Gets or sets a value that determines whether the Holding event can originate from that element. (Inherited from UIElement.) | |
IsRightTapEnabled | Gets or sets a value that determines whether the RightTapped event can originate from that element. (Inherited from UIElement.) | |
IsTabStop | Gets or sets a value that indicates whether a control is included in tab navigation. (Inherited from Control.) | |
IsTapEnabled | Gets or sets a value that determines whether the Tapped event can originate from that element. (Inherited from UIElement.) | |
IsTextScaleFactorEnabled | (Inherited from Control.) | |
Language | Gets or sets localization/globalization language information that applies to a FrameworkElement, and also to all child elements of the current FrameworkElement in the object representation and in UI. (Inherited from FrameworkElement.) | |
ManipulationMode | Gets or sets the ManipulationModes value used for UIElement behavior and interaction with gestures. (Inherited from UIElement.) | |
Margin | Gets or sets the outer margin of a FrameworkElement. (Inherited from FrameworkElement.) | |
MaxHeight | Gets or sets the maximum height constraint of a FrameworkElement. (Inherited from FrameworkElement.) | |
MaxWidth | Gets or sets the maximum width constraint of a FrameworkElement. (Inherited from FrameworkElement.) | |
MinHeight | Gets or sets the minimum height constraint of a FrameworkElement. (Inherited from FrameworkElement.) | |
MinWidth | Gets or sets the minimum width constraint of a FrameworkElement. (Inherited from FrameworkElement.) | |
Name | Gets or sets the identifying name of the object. When a XAML processor creates the object tree from XAML markup, run-time code can refer to the XAML-declared object by this name. (Inherited from FrameworkElement.) | |
NavigationCacheMode | Gets or sets the navigation mode that indicates whether this Page is cached, and the period of time that the cache entry should persist. (Inherited from Page.) | |
Opacity | Gets or sets the degree of the object's opacity. (Inherited from UIElement.) | |
Padding | Gets or sets the padding inside a control. (Inherited from Control.) | |
Parent | Gets the parent object of this FrameworkElement in the object tree. (Inherited from FrameworkElement.) | |
PointerCaptures | Gets the set of all captured pointers, represented as Pointer values. (Inherited from UIElement.) | |
Projection | Gets or sets the perspective projection (3-D effect) to apply when rendering this element. (Inherited from UIElement.) | |
RenderSize | Gets the final render size of a UIElement. (Inherited from UIElement.) | |
RenderTransform | Gets or sets transform information that affects the rendering position of a UIElement. (Inherited from UIElement.) | |
RenderTransformOrigin | Gets or sets the origin point of any possible render transform declared by RenderTransform, relative to the bounds of the UIElement. (Inherited from UIElement.) | |
RequestedTheme | Gets or sets the UI theme that is used by the UIElement (and its child elements) for resource determination. The UI theme you specify with RequestedTheme can override the app-level RequestedTheme. (Inherited from FrameworkElement.) | |
Resources | Gets the locally defined resource dictionary. In XAML, you can establish resource items as child object elements of a frameworkElement.Resources property element, through XAML implicit collection syntax. (Inherited from FrameworkElement.) | |
Style | Gets or sets an instance Style that is applied for this object during layout and rendering. (Inherited from FrameworkElement.) | |
TabIndex | Gets or sets a value that determines the order in which elements receive focus when the user navigates through controls by pressing the Tab key. (Inherited from Control.) | |
TabNavigation | Gets or sets a value that modifies how tabbing and TabIndex work for this control. (Inherited from Control.) | |
Tag | Gets or sets an arbitrary object value that can be used to store custom information about this object. (Inherited from FrameworkElement.) | |
Template | Gets or sets a control template. The control template defines the visual appearance of a control in UI, and is defined in XAML markup. (Inherited from Control.) | |
TopAppBar | Gets a reference to an AppBar displayed at the top of the page, if any. (Inherited from Page.) | |
Transform3D | (Inherited from UIElement.) | |
Transitions | Gets or sets the collection of Transition style elements that apply to a UIElement. (Inherited from UIElement.) | |
Triggers | Gets the collection of triggers for animations that are defined for a FrameworkElement. Not commonly used. (Inherited from FrameworkElement.) | |
UseLayoutRounding | Gets or sets a value that determines whether rendering for the object and its visual subtree should use rounding behavior that aligns rendering to whole pixels. (Inherited from UIElement.) | |
UseSystemFocusVisuals | (Inherited from Control.) | |
VerticalAlignment | Gets or sets the vertical alignment characteristics that are applied to a FrameworkElement when it is composed in a parent object such as a panel or items control. (Inherited from FrameworkElement.) | |
VerticalContentAlignment | Gets or sets the vertical alignment of the control's content. (Inherited from Control.) | |
Visibility | Gets or sets the visibility of a UIElement. A UIElement that is not visible is not rendered and does not communicate its desired size to layout. (Inherited from UIElement.) | |
Width | Gets or sets the width of a FrameworkElement. (Inherited from FrameworkElement.) |
Name | Description | |
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AddHandler | Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked even if the event is handled elsewhere. (Inherited from UIElement.) | |
ApplyTemplate | Loads the relevant control template so that its parts can be referenced. (Inherited from Control.) | |
Arrange | Positions child objects and determines a size for a UIElement. Parent objects that implement custom layout for their child elements should call this method from their layout override implementations to form a recursive layout update. (Inherited from UIElement.) | |
ArrangeOverride | Provides the behavior for the Arrange pass of layout. Classes can override this method to define their own Arrange pass behavior. (Inherited from FrameworkElement.) | |
back_btn_clicked |
Returns the user to the previous page
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bindRectangles |
Sets the DataContext of the Rectangles to the corresponding squares
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bw_DoWork |
The DoWork method for the BackgroundWorker. It runs the MCTS algorithm in the background and
retrieves the moveTuple for the CPU player for their current turn.
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bw_RunWorkerCompleted |
Runs once the backgroundWorker completes and processes the rest of the CPU player's move.
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CancelDirectManipulations | Cancels ongoing direct manipulation processing (system-defined panning/zooming) on any ScrollViewer parent that contains the current UIElement. (Inherited from UIElement.) | |
canEscape |
Checks to see if the King can reach one or more board edges on the next turn
| |
CapturePointer | Sets pointer capture to a UIElement. Once captured, only the element that has capture will fire pointer-related events. (Inherited from UIElement.) | |
checkWinAndDisplay | ||
ClearValue | Clears the local value of a dependency property. (Inherited from DependencyObject.) | |
Connect |
Connect()
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displayLegalMoves |
Displays the squares that a piece can move to
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displayMoveNotation |
Displays the list of moves taken by each player
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displayPieces |
Refreshes the display of the board, displaying the appropriate image for each square
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Equals | (Inherited from Object.) | |
Finalize | (Inherited from Object.) | |
FindName | Retrieves an object that has the specified identifier name. (Inherited from FrameworkElement.) | |
FindSubElementsForTouchTargeting | Enables a UIElement subclass to expose child elements that assist with resolving touch targeting. (Inherited from UIElement.) | |
Focus | Attempts to set the focus on the control. (Inherited from Control.) | |
fullscreen_btn_clicked |
Enables and disables fullscreen mode
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gameTimer_Tick |
Controls the updating and display of the game timer.
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GetAnimationBaseValue | Returns any base value established for a dependency property, which would apply in cases where an animation is not active. (Inherited from DependencyObject.) | |
GetBindingConnector | ||
GetBindingExpression | Returns the BindingExpression that represents the binding on the specified property. (Inherited from FrameworkElement.) | |
getCPURect | ||
GetHashCode | (Inherited from Object.) | |
getRectSquare | ||
GetTemplateChild | Retrieves the named element in the instantiated ControlTemplate visual tree. (Inherited from Control.) | |
GetType | (Inherited from Object.) | |
GetValue | Returns the current effective value of a dependency property from a DependencyObject. (Inherited from DependencyObject.) | |
GoToElementStateCore | When implemented in a derived class, enables per-state construction of a visual tree for a control template in code, rather than by loading XAML for all states at control startup. (Inherited from FrameworkElement.) | |
highlightPieces |
Applies a stroke to the current player's pieces to highlight them.
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InitializeComponent |
InitializeComponent()
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InvalidateArrange | Invalidates the arrange state (layout) for a UIElement. After the invalidation, the UIElement will have its layout updated, which will occur asynchronously. (Inherited from UIElement.) | |
InvalidateMeasure | Invalidates the measurement state (layout) for a UIElement. (Inherited from UIElement.) | |
Measure | Updates the DesiredSize of a UIElement. Typically, objects that implement custom layout for their layout children call this method from their own MeasureOverride implementations to form a recursive layout update. (Inherited from UIElement.) | |
MeasureOverride | Provides the behavior for the Measure pass of the layout cycle. Classes can override this method to define their own Measure pass behavior. (Inherited from FrameworkElement.) | |
MemberwiseClone | (Inherited from Object.) | |
moveCPU |
Processes a move for the CPU player
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notifyPlayer |
Displays to the current player that it is their turn to move.
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OnApplyTemplate | Invoked whenever application code or internal processes (such as a rebuilding layout pass) call ApplyTemplate. In simplest terms, this means the method is called just before a UI element displays in your app. Override this method to influence the default post-template logic of a class. (Inherited from FrameworkElement.) | |
OnCreateAutomationPeer | When implemented in a derived class, returns class-specific AutomationPeer implementations for the Microsoft UI Automation infrastructure. (Inherited from UIElement.) | |
OnDisconnectVisualChildren | Override this method to implement how layout and logic should behave when items are removed from a class-specific content or children property. (Inherited from UIElement.) | |
OnDoubleTapped | Called before the DoubleTapped event occurs. (Inherited from Control.) | |
OnDragEnter | Called before the DragEnter event occurs. (Inherited from Control.) | |
OnDragLeave | Called before the DragLeave event occurs. (Inherited from Control.) | |
OnDragOver | Called before the DragOver event occurs. (Inherited from Control.) | |
OnDrop | Called before the Drop event occurs. (Inherited from Control.) | |
OnGotFocus | Called before the GotFocus event occurs. (Inherited from Control.) | |
OnHolding | Called before the Holding event occurs. (Inherited from Control.) | |
OnKeyDown | Called before the KeyDown event occurs. (Inherited from Control.) | |
OnKeyUp | Called before the KeyUp event occurs. (Inherited from Control.) | |
OnLostFocus | Called before the LostFocus event occurs. (Inherited from Control.) | |
OnManipulationCompleted | Called before the ManipulationCompleted event occurs. (Inherited from Control.) | |
OnManipulationDelta | Called before the ManipulationDelta event occurs. (Inherited from Control.) | |
OnManipulationInertiaStarting | Called before the ManipulationInertiaStarting event occurs. (Inherited from Control.) | |
OnManipulationStarted | Called before the ManipulationStarted event occurs. (Inherited from Control.) | |
OnManipulationStarting | Called before the ManipulationStarting event occurs. (Inherited from Control.) | |
OnNavigatedFrom | Invoked immediately after the Page is unloaded and is no longer the current source of a parent Frame. (Inherited from Page.) | |
OnNavigatedTo |
Sets up the base parameters for the game
(Overrides PageOnNavigatedTo(NavigationEventArgs).) | |
OnNavigatingFrom | Invoked immediately before the Page is unloaded and is no longer the current source of a parent Frame. (Inherited from Page.) | |
OnPointerCanceled | Called before the PointerCanceled event occurs. (Inherited from Control.) | |
OnPointerCaptureLost | Called before the PointerCaptureLost event occurs. (Inherited from Control.) | |
OnPointerEntered | Called before the PointerEntered event occurs. (Inherited from Control.) | |
OnPointerExited | Called before the PointerExited event occurs. (Inherited from Control.) | |
OnPointerMoved | Called before the PointerMoved event occurs. (Inherited from Control.) | |
OnPointerPressed | Called before the PointerPressed event occurs. (Inherited from Control.) | |
OnPointerReleased | Called before the PointerReleased event occurs. (Inherited from Control.) | |
OnPointerWheelChanged | Called before the PointerWheelChanged event occurs. (Inherited from Control.) | |
OnRightTapped | Called before the RightTapped event occurs. (Inherited from Control.) | |
OnTapped | Called before the Tapped event occurs. (Inherited from Control.) | |
playerOneTimer_Tick |
Controls the updating and display of the player one timer
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playerTwoTimer_Tick |
Controls the updating and display of the player two timer
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processMove |
Processes the moves made by a player
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ReadLocalValue | Returns the local value of a dependency property, if a local value is set. (Inherited from DependencyObject.) | |
rectangle_tapped |
Performs an action based on the rectangle that was tapped.
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RegisterPropertyChangedCallback | (Inherited from DependencyObject.) | |
ReleasePointerCapture | Releases pointer captures for capture of one specific pointer by this UIElement. (Inherited from UIElement.) | |
ReleasePointerCaptures | Releases all pointer captures held by this element. (Inherited from UIElement.) | |
RemoveHandler | Removes the specified routed event handler from this UIElement. Typically the handler in question was added by AddHandler. (Inherited from UIElement.) | |
resetPlayerOneTimer |
Resets the PlayerOneTimer
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resetPlayerTwoTimer |
Resets the PlayerTwoTimer
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resignBtn1_tapped |
Ends the game with Player 2 as the winner.
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resignBtn2_tapped |
Ends the game with Player 1 as the winner
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SetBinding | Attaches a binding to a FrameworkElement, using the provided binding object. (Inherited from FrameworkElement.) | |
SetValue | Sets the local value of a dependency property on a DependencyObject. (Inherited from DependencyObject.) | |
StartDragAsync | (Inherited from UIElement.) | |
ToString | (Inherited from Object.) | |
TransformToVisual | Returns a transform object that can be used to transform coordinates from the UIElement to the specified object. (Inherited from UIElement.) | |
undoBtn_tapped |
Undoes the last move taken
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UnregisterPropertyChangedCallback | (Inherited from DependencyObject.) | |
UpdateLayout | Ensures that all positions of child objects of a UIElement are properly updated for layout. (Inherited from UIElement.) |
Name | Description | |
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DataContextChanged | Occurs when the value of the FrameworkElement.DataContext property changes. (Inherited from FrameworkElement.) | |
DoubleTapped | Occurs when an otherwise unhandled DoubleTap interaction occurs over the hit test area of this element. (Inherited from UIElement.) | |
DragEnter | Occurs when the input system reports an underlying drag event with this element as the target. (Inherited from UIElement.) | |
DragLeave | Occurs when the input system reports an underlying drag event with this element as the origin. (Inherited from UIElement.) | |
DragOver | Occurs when the input system reports an underlying drag event with this element as the potential drop target. (Inherited from UIElement.) | |
DragStarting | (Inherited from UIElement.) | |
Drop | Occurs when the input system reports an underlying drop event with this element as the drop target. (Inherited from UIElement.) | |
DropCompleted | (Inherited from UIElement.) | |
GotFocus | Occurs when a UIElement receives focus. (Inherited from UIElement.) | |
Holding | Occurs when an otherwise unhandled Hold interaction occurs over the hit test area of this element. (Inherited from UIElement.) | |
IsEnabledChanged | Occurs when the IsEnabled property changes. (Inherited from Control.) | |
KeyDown | Occurs when a keyboard key is pressed while the UIElement has focus. (Inherited from UIElement.) | |
KeyUp | Occurs when a keyboard key is released while the UIElement has focus. (Inherited from UIElement.) | |
LayoutUpdated | Occurs when the layout of the visual tree changes. (Inherited from FrameworkElement.) | |
Loaded | Occurs when a FrameworkElement has been constructed and added to the object tree, and is ready for interaction. (Inherited from FrameworkElement.) | |
Loading | (Inherited from FrameworkElement.) | |
LostFocus | Occurs when a UIElement loses focus. (Inherited from UIElement.) | |
ManipulationCompleted | Occurs when a manipulation on the UIElement is complete. (Inherited from UIElement.) | |
ManipulationDelta | Occurs when the input device changes position during a manipulation. (Inherited from UIElement.) | |
ManipulationInertiaStarting | Occurs when the input device loses contact with the UIElement object during a manipulation and inertia begins. (Inherited from UIElement.) | |
ManipulationStarted | Occurs when an input device begins a manipulation on the UIElement. (Inherited from UIElement.) | |
ManipulationStarting | Occurs when the manipulation processor is first created. (Inherited from UIElement.) | |
PointerCanceled | Occurs when a pointer that made contact abnormally loses contact. (Inherited from UIElement.) | |
PointerCaptureLost | Occurs when pointer capture previously held by this element moves to another element or elsewhere. (Inherited from UIElement.) | |
PointerEntered | Occurs when a pointer enters the hit test area of this element. (Inherited from UIElement.) | |
PointerExited | Occurs when a pointer leaves the hit test area of this element. (Inherited from UIElement.) | |
PointerMoved | Occurs when a pointer moves while the pointer remains within the hit test area of this element. (Inherited from UIElement.) | |
PointerPressed | Occurs when the pointer device initiates a Press action within this element. (Inherited from UIElement.) | |
PointerReleased | Occurs when the pointer device that previously initiated a Press action is released, while within this element. (Inherited from UIElement.) | |
PointerWheelChanged | Occurs when the delta value of a pointer wheel changes. (Inherited from UIElement.) | |
RightTapped | Occurs when a right-tap input stimulus happens while the pointer is over the element. (Inherited from UIElement.) | |
SizeChanged | Occurs when either the ActualHeight or the ActualWidth property changes value on a FrameworkElement. (Inherited from FrameworkElement.) | |
Tapped | Occurs when an otherwise unhandled Tap interaction occurs over the hit test area of this element. (Inherited from UIElement.) | |
Unloaded | Occurs when this object is no longer connected to the main object tree. (Inherited from FrameworkElement.) |