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HnefataflPage Methods

The HnefataflPage type exposes the following members.

Methods
  NameDescription
Public methodAddHandler
Adds a routed event handler for a specified routed event, adding the handler to the handler collection on the current element. Specify handledEventsToo as true to have the provided handler be invoked even if the event is handled elsewhere.
(Inherited from UIElement.)
Public methodApplyTemplate
Loads the relevant control template so that its parts can be referenced.
(Inherited from Control.)
Public methodArrange
Positions child objects and determines a size for a UIElement. Parent objects that implement custom layout for their child elements should call this method from their layout override implementations to form a recursive layout update.
(Inherited from UIElement.)
Protected methodArrangeOverride
Provides the behavior for the Arrange pass of layout. Classes can override this method to define their own Arrange pass behavior.
(Inherited from FrameworkElement.)
Private methodback_btn_clicked
Returns the user to the previous page
Private methodbindRectangles
Sets the DataContext of the Rectangles to the corresponding squares
Private methodbw_DoWork
The DoWork method for the BackgroundWorker. It runs the MCTS algorithm in the background and retrieves the moveTuple for the CPU player for their current turn.
Private methodbw_RunWorkerCompleted
Runs once the backgroundWorker completes and processes the rest of the CPU player's move.
Public methodCancelDirectManipulations
Cancels ongoing direct manipulation processing (system-defined panning/zooming) on any ScrollViewer parent that contains the current UIElement.
(Inherited from UIElement.)
Private methodcanEscape
Checks to see if the King can reach one or more board edges on the next turn
Public methodCapturePointer
Sets pointer capture to a UIElement. Once captured, only the element that has capture will fire pointer-related events.
(Inherited from UIElement.)
Private methodcheckWinAndDisplay
Checks the Game to see if it has been one and displays the status to the Player
Public methodClearValue
Clears the local value of a dependency property.
(Inherited from DependencyObject.)
Public methodConnect
Connect()
Private methoddisplayLegalMoves
Displays the squares that a piece can move to
Private methoddisplayMoveNotation
Displays the list of moves taken by each player
Private methoddisplayPieces
Refreshes the display of the board, displaying the appropriate image for each square
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodFindName
Retrieves an object that has the specified identifier name.
(Inherited from FrameworkElement.)
Protected methodFindSubElementsForTouchTargeting
Enables a UIElement subclass to expose child elements that assist with resolving touch targeting.
(Inherited from UIElement.)
Public methodFocus
Attempts to set the focus on the control.
(Inherited from Control.)
Private methodfullscreen_btn_clicked
Enables and disables fullscreen mode
Private methodgameTimer_Tick
Controls the updating and display of the game timer.
Public methodGetAnimationBaseValue
Returns any base value established for a dependency property, which would apply in cases where an animation is not active.
(Inherited from DependencyObject.)
Public methodGetBindingConnector
Public methodGetBindingExpression
Returns the BindingExpression that represents the binding on the specified property.
(Inherited from FrameworkElement.)
Private methodgetCPURect
Returns the Rectangle that matches the Square passed in
Public methodGetHashCode (Inherited from Object.)
Private methodgetRectSquare
Gets the Rectangle Square that matches the Square passed in.
Protected methodGetTemplateChild
Retrieves the named element in the instantiated ControlTemplate visual tree.
(Inherited from Control.)
Public methodGetType (Inherited from Object.)
Public methodGetValue
Returns the current effective value of a dependency property from a DependencyObject.
(Inherited from DependencyObject.)
Protected methodGoToElementStateCore
When implemented in a derived class, enables per-state construction of a visual tree for a control template in code, rather than by loading XAML for all states at control startup.
(Inherited from FrameworkElement.)
Private methodhighlightPieces
Applies a stroke to the current player's pieces to highlight them.
Public methodInitializeComponent
InitializeComponent()
Public methodInvalidateArrange
Invalidates the arrange state (layout) for a UIElement. After the invalidation, the UIElement will have its layout updated, which will occur asynchronously.
(Inherited from UIElement.)
Public methodInvalidateMeasure
Invalidates the measurement state (layout) for a UIElement.
(Inherited from UIElement.)
Public methodMeasure
Updates the DesiredSize of a UIElement. Typically, objects that implement custom layout for their layout children call this method from their own MeasureOverride implementations to form a recursive layout update.
(Inherited from UIElement.)
Protected methodMeasureOverride
Provides the behavior for the Measure pass of the layout cycle. Classes can override this method to define their own Measure pass behavior.
(Inherited from FrameworkElement.)
Protected methodMemberwiseClone (Inherited from Object.)
Private methodmoveCPU
Processes a move for the CPU player
Private methodnotifyPlayer
Displays to the current player that it is their turn to move.
Protected methodOnApplyTemplate
Invoked whenever application code or internal processes (such as a rebuilding layout pass) call ApplyTemplate. In simplest terms, this means the method is called just before a UI element displays in your app. Override this method to influence the default post-template logic of a class.
(Inherited from FrameworkElement.)
Protected methodOnCreateAutomationPeer
When implemented in a derived class, returns class-specific AutomationPeer implementations for the Microsoft UI Automation infrastructure.
(Inherited from UIElement.)
Protected methodOnDisconnectVisualChildren
Override this method to implement how layout and logic should behave when items are removed from a class-specific content or children property.
(Inherited from UIElement.)
Protected methodOnDoubleTapped
Called before the DoubleTapped event occurs.
(Inherited from Control.)
Protected methodOnDragEnter
Called before the DragEnter event occurs.
(Inherited from Control.)
Protected methodOnDragLeave
Called before the DragLeave event occurs.
(Inherited from Control.)
Protected methodOnDragOver
Called before the DragOver event occurs.
(Inherited from Control.)
Protected methodOnDrop
Called before the Drop event occurs.
(Inherited from Control.)
Protected methodOnGotFocus
Called before the GotFocus event occurs.
(Inherited from Control.)
Protected methodOnHolding
Called before the Holding event occurs.
(Inherited from Control.)
Protected methodOnKeyDown
Called before the KeyDown event occurs.
(Inherited from Control.)
Protected methodOnKeyUp
Called before the KeyUp event occurs.
(Inherited from Control.)
Protected methodOnLostFocus
Called before the LostFocus event occurs.
(Inherited from Control.)
Protected methodOnManipulationCompleted
Called before the ManipulationCompleted event occurs.
(Inherited from Control.)
Protected methodOnManipulationDelta
Called before the ManipulationDelta event occurs.
(Inherited from Control.)
Protected methodOnManipulationInertiaStarting
Called before the ManipulationInertiaStarting event occurs.
(Inherited from Control.)
Protected methodOnManipulationStarted
Called before the ManipulationStarted event occurs.
(Inherited from Control.)
Protected methodOnManipulationStarting
Called before the ManipulationStarting event occurs.
(Inherited from Control.)
Protected methodOnNavigatedFrom
Invoked immediately after the Page is unloaded and is no longer the current source of a parent Frame.
(Inherited from Page.)
Protected methodOnNavigatedTo
Sets up the base parameters for the game
(Overrides PageOnNavigatedTo(NavigationEventArgs).)
Protected methodOnNavigatingFrom
Invoked immediately before the Page is unloaded and is no longer the current source of a parent Frame.
(Inherited from Page.)
Protected methodOnPointerCanceled
Called before the PointerCanceled event occurs.
(Inherited from Control.)
Protected methodOnPointerCaptureLost
Called before the PointerCaptureLost event occurs.
(Inherited from Control.)
Protected methodOnPointerEntered
Called before the PointerEntered event occurs.
(Inherited from Control.)
Protected methodOnPointerExited
Called before the PointerExited event occurs.
(Inherited from Control.)
Protected methodOnPointerMoved
Called before the PointerMoved event occurs.
(Inherited from Control.)
Protected methodOnPointerPressed
Called before the PointerPressed event occurs.
(Inherited from Control.)
Protected methodOnPointerReleased
Called before the PointerReleased event occurs.
(Inherited from Control.)
Protected methodOnPointerWheelChanged
Called before the PointerWheelChanged event occurs.
(Inherited from Control.)
Protected methodOnRightTapped
Called before the RightTapped event occurs.
(Inherited from Control.)
Protected methodOnTapped
Called before the Tapped event occurs.
(Inherited from Control.)
Private methodplayerOneTimer_Tick
Controls the updating and display of the player one timer
Private methodplayerTwoTimer_Tick
Controls the updating and display of the player two timer
Private methodprocessMove
Processes the moves made by a player
Public methodReadLocalValue
Returns the local value of a dependency property, if a local value is set.
(Inherited from DependencyObject.)
Private methodrectangle_tapped
Performs an action based on the rectangle that was tapped.
Public methodRegisterPropertyChangedCallback (Inherited from DependencyObject.)
Public methodReleasePointerCapture
Releases pointer captures for capture of one specific pointer by this UIElement.
(Inherited from UIElement.)
Public methodReleasePointerCaptures
Releases all pointer captures held by this element.
(Inherited from UIElement.)
Public methodRemoveHandler
Removes the specified routed event handler from this UIElement. Typically the handler in question was added by AddHandler.
(Inherited from UIElement.)
Private methodresetPlayerOneTimer
Resets the PlayerOneTimer
Private methodresetPlayerTwoTimer
Resets the PlayerTwoTimer
Private methodresignBtn1_tapped
Ends the game with Player 2 as the winner.
Private methodresignBtn2_tapped
Ends the game with Player 1 as the winner
Public methodSetBinding
Attaches a binding to a FrameworkElement, using the provided binding object.
(Inherited from FrameworkElement.)
Public methodSetValue
Sets the local value of a dependency property on a DependencyObject.
(Inherited from DependencyObject.)
Public methodStartDragAsync (Inherited from UIElement.)
Public methodToString (Inherited from Object.)
Public methodTransformToVisual
Returns a transform object that can be used to transform coordinates from the UIElement to the specified object.
(Inherited from UIElement.)
Private methodundoBtn_tapped
Undoes the last move taken
Public methodUnregisterPropertyChangedCallback (Inherited from DependencyObject.)
Public methodUpdateLayout
Ensures that all positions of child objects of a UIElement are properly updated for layout.
(Inherited from UIElement.)
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