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MCTS Fields
Fields
  NameDescription
Private fieldalphaPlayer
The alphaPlayer is the CPU player running the MCTS algorithm and score are generated in favour of this player.
Private fieldStatic memberLOSS_POINTS
The number of points a node receives if the simulation results in a loss for the CPU player.
Private fieldStatic memberPLAYOUTS
The number of times the steps of the MCTS algorithm run before the best node is chosen. Increasing this value may result in a better decision by the CPU at the cost of an increase in the time taken to produce a result and a higher memory cost.
Private fieldroot
The root node of the game tree.
Private fieldStatic memberSIM_TURNCOUNT
The number of moves to process during the simulation step.
Private fieldStatic memberWIN_POINTS
The number of points a node receives if the simulation results in a win for the CPU player.
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