Game Fields |
Name | Description | |
---|---|---|
![]() | blackPieces |
The number of black pieces
|
![]() | board | |
![]() | capturedPiece |
The piece (if any) that has been captured.
|
![]() | currentPlayer |
The current player
|
![]() | gameOver | |
![]() | gameType | |
![]() | kingCaptured |
A Boolean representing if the king has been captured or not.
|
![]() | kingEscaped |
A Boolean representing if the king has escaped or not.
|
![]() | moveNotation |
A String to store the move notation
|
![]() | pieceCaptured |
A Boolean representing if a piece has been captured or not.
|
![]() | player1 |
The Attacking Player
|
![]() | player2 |
The Defending Player
|
![]() | score |
The score for this Game |
![]() | simulated | |
![]() | stateHistory |
Contains all previous Board objects so that a move can be undone.
|
![]() | turnCount |
The current turn count;
|
![]() | whitePieces |
The number of white pieces
|