Node Fields |
Name | Description | |
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board |
The Board object representing the game board and position of pieces.
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children | ||
EPSILON |
A constant to protect against divide by zero errors in the UCT algorithm.
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hasWon |
Defines whether or not the board contained within this node is a terminal state or not.
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lastMoveTuple |
The last move made that resulted in the board of this node.
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parent | ||
score |
The score of this Node | |
visitCount |
The number of times this Node has been visited.
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