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Node Fields
Fields
  NameDescription
Private fieldboard
The Board object representing the game board and position of pieces.
Private fieldchildren
An [!:List] containing any and all child [!:States] of this Node
Private fieldStatic memberEPSILON
A constant to protect against divide by zero errors in the UCT algorithm.
Private fieldhasWon
Defines whether or not the board contained within this node is a terminal state or not.
Private fieldlastMoveTuple
The last move made that resulted in the board of this node.
Private fieldparent
The parent Node of this Node
Private fieldscore
The score of this Node
Private fieldvisitCount
The number of times this Node has been visited.
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